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Post by Haden Mathias on Oct 16, 2008 6:03:46 GMT -5
Well,
There is a certain aspect of this site that has had be trouble for some time, and I've expressed it with Staff and now I'm opening it up to you, the Site itself and hopefully, this can be resolved before the new season starts.
That certain aspect in reference is the "Powers" situation. That encompassing the number of power that member get to start with, and the increasing number with each power up.
My problem is that I feel they're just too much. With my own character I barely use any of them, especially with Haden who has all of that 'stuff' and I just have no need to use it. But that's my issue. The general issue is should this system be altered.
I'm looking at the Charmed Ones by example. Excluding the fact that they are the world's most powerful, they were witches and I am making the assumption that witches in general start off with a single power, whether it be something active like Telekinesis or something inactive like premonitions, still, they begin with one. They way I see it, is that that is how it should begin, with One power. I can look at the possibility of having a power like Echolocation alone while trying to get away from some crazed demon out for a kill. To get out of that it would take a witch's magic, and I don't mean powers, it will take smarts, guts and sheer insanity to get out of that kind of situation but who says it can't be done.
What I'm saying is that members from now on should get a sole starting power, and they will be able to progress to more powers but that's only dependant on their type of powers. For example. If you have two or three inactive powers, then you get to gain a fourth and final power. But if you got two active power, you only get to get one more whether it be active or not. Current members will get to keep their current powers and such. The way I see it is that most of the existing members are ancient and the older you are in this kind of world, the more powerful you are in most cases.
So...what's your input?
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Post by leannahelix on Oct 16, 2008 9:34:45 GMT -5
I agree in one way however I think that if we start with one power then we get to deceide it and if this is the case then the charmed ones have to follow it too because in the beginning they only had one power too.
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Post by Haden Mathias on Oct 16, 2008 10:08:23 GMT -5
Agreed. That would be the fullest intention if this is set in motion.
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Post by alexander on Oct 16, 2008 11:28:03 GMT -5
I agree, there's some with a whole BUNCH of powers and yet they hardly use all of them. Jonathan would probably get two more powers but when I originally had him created, he had a few powers and he uses all of them. Ditto for Alex, he had started to use his new power, and Ashe as well. But some has too much and I think its a good idea.
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Post by Haden Mathias on Oct 16, 2008 11:36:58 GMT -5
Cool. More input.
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Post by alexander on Oct 16, 2008 11:41:10 GMT -5
why not? also I think also for those that DON'T use them, we should have the powers be deleted and then until they have used the powers they have, it should be given back to them. As like on the show when Phoebe lost her powers she gained them back slowly.
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Post by Haden Mathias on Oct 16, 2008 11:56:18 GMT -5
That's a little too extreme and wrong. What happened to Phoebe was something completely different and unrelated to what is being suggested and discussed here.
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Post by melisande on Oct 16, 2008 12:19:25 GMT -5
yeah I agree with Haden that's not what their talking about it's for new characters to only have one active power then level up as their character grows.
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Post by jekren on Oct 16, 2008 12:33:30 GMT -5
*Crack knuckles*
Well there is a positive and negative side to this, and thats the difference in skill level. Giving someone a single power could cause them to feel trapped when they enter a situation with a demon who has a mighty arsenal of powers which could then cause them to feel too intimidated to participate in plot things. However the idea of a single power actually makes sense, for Witches at least. All demons seem to exhibit the basic Shimmering and then some sort of active power so I would say Witches would start with one and gain more as time progresses and they become more powerful. This applies to Warlocks too which only usually have Blinking and an Athamae.
So I would say something more like;
Witches/Warlocks - 1 Power Low Level Demons - 2 Powers Upper Level - 3 Powers
OR
Make the amount of powers recievable depandant on how well the role-players ability is.
Thats all I got.
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Post by Haden Mathias on Oct 16, 2008 13:02:50 GMT -5
That's Brilliant!
But I saw warlocks, like lower level demons should get another power...and if they manage to kill a witch with an athemae, then lucky him or her gets an additional power.
So:
Witches would start off with one power and progress to a maximum of two/three. - If a witch has an inactive power as their start, then choose a second inactive power, they get a thrid active or inactive. (Like Phoebe) -If a witch has an active power at their start, they only get another. (Like Piper)
Warlocks will start off with Blinking as Cumpulsory and another power of their own. And if they have an athemae and successfully kill a witch, they can PM an Admin and get their resultant power.
Lower Level Demons get Shimmering as Compulsory and another power of their Choice. They should keep in mind that there are a verity of demons and when specifying what kind of demon they are, they have to choose a second power which complements them. Like a Tracker Demon could have Sensing as their second power.
Upper Level Demons get Shimmering and two others. The same bit about the type of demon applies here as well.
Elementals get only one element and one inactive power of their choice.
Whitelighters start off with Orbing, Healing, Sensing, Telekinesis/Energy Balls and Glamouring/Photokinesis and that's it for them.
Darklighters start out with Black Orbing, Conjuring (Cross bow only), Sensing and Suggestion/Cursing. Later on, they can develop Touch of Death.
Honestly, if you want to go and check out these species and their powers check out Wikipedia.
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Post by alexander on Oct 16, 2008 13:20:07 GMT -5
eh sorries. But what is photokinesis? I think it should be like something else than of photokinesis but then again like you said they could always look on the wikipedia.
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Post by Haden Mathias on Oct 16, 2008 13:27:31 GMT -5
Photokinesis is another name for Light Manipulation, it's what Leo used to light the light bulb when Phoebe discovered that the handyman was a whitelighter.
Also, using the example from the Twilight Series:
Werewolves get no powers, virtually because they have Super Strength, Super Speed, Enhanced Sense, reflexes and such which is more than enough.
Same applies for Vampires. Though, again, Like in Twilight, only a few Vampires will be allowed to have A power of their choice.
This bit is just a suggestion, it can be dismissed or whatever.
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Post by alexander on Oct 16, 2008 13:40:45 GMT -5
er why not we have different type of vampires not from twilight (same with weres)? Here's how I see it:
Werewolves should have one power of their choice, plus the wolf powers, plus if someone wants to (like me for instance), they could have their wolf turn into an actual wolf like a timber wolf or something.
Vampires should have up to maybe three powers but that is about it. Jonathan for example, can go out in the daylight (got that from well I think Queen of the Damned movie thought it was something that wasn't in the books that I could definately base off of though really its not in the books), or the scene in Blade when Frost was out in the daylight (though he had some special cream on), climb walls (like spidey), enhanced speed and hearing, and telekinesis. Though the next and final power he would have is of course enhanced senses.
Phillip for example has enhanced hearing, seeing, and of course the mist power. It should depends on age since Jonathan is way, way, way older than of him.
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Post by Haden Mathias on Oct 16, 2008 13:50:46 GMT -5
That seems like just too much. Werewolves and Vampires have enought powers already. My final suggestion is allowing them to have one addition active/inactive power coupled with those they get when they turn. Those powers in total are more than sufficient.
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Post by alexander on Oct 16, 2008 13:58:03 GMT -5
Yeps but well, the admins should keep an eye out. Just in case if people put like 20 powers (since I would know I'm in a forum where there is this one person who thinks they are so invicible since their char is the alpha of the whole entire werewolf pack and honestly its freaking annoying.) I'm glad my vampires and werewolf (I might bring him into here but I would have to pick a new model for him since brad pitt is taken), isn't THAT powerful. Sure they have powers but they can get killed.
And I like that! Like with the powers they already have, they have one more. Haden that's perfect!
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